﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;

namespace YiSha.Util.EChart
{
    public class EChartConst
    {
        public const string TRIGGER_AXIS = "axis";
        public const string XAXIS_TYPE_CATEGORY = "category";
        public const string YAXIS_TYPE_CATEGORY = "value";
        /// <summary>
        /// 柱状图
        /// </summary>
        public const string SERIES_TYPE_BAR = "bar";
        /// <summary>
        /// 雷达图
        /// </summary>
        public const string SERIES_TYPE_RADAR = "radar";
        /// <summary>
        /// 线图
        /// </summary>
        public const string SERIES_TYPE_LINE = "line";
        /// <summary>
        /// 饼图
        /// </summary>
        public const string SERIES_TYPE_PIE = "pie";
    }
}
